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Are you ready to dive into the world of kr.om? If so, you’ve come to the right place. kr.om is a versatile tool that can help you create engaging and interactive content. Whether you’re a beginner or an experienced user, this guide will provide you with a comprehensive overview of kr.om’s features and capabilities.
Creating a New Project
When you first open kr.om, you’ll be greeted with the Wizard.exe, which is your gateway to creating new projects. To start, you can either run KAGConfig during the project creation process or modify the Config.tjs file located in the Data subdirectory of your newly created project. This file contains a variety of settings that you can adjust to suit your needs.
Once you’ve generated a new project, you’ll notice that it consists of two main parts: krkr.exe and the Data folder. The execution order of KAGeXpress is as follows: startup.tjs -> Initialize.tjs -> func.ks -> first.ks. The func.ks and first.ks files are where you’ll write the majority of your game’s code, and it’s important to note that the first.ks file should not be renamed, as this could cause issues with the program’s directory association.
Configuring Your Project
The Config.tjs file is where you’ll find the overall settings for your game. This file is well-commented in Chinese, making it easy to understand what each setting does. Some of the key settings you may want to modify include:
Setting | Description |
---|---|
System.title | The text that appears in the game window’s title bar. |
global.useconfigMappfont | Whether to use pre-rendered text (involves font packaging, which will be discussed later) or not. |
scWidth and scHeight | The size of the game window. Keep in mind that odd window sizes may cause issues with fullscreen mode, so make sure to match your window size with the materials you’re using. |
freeSaveDataMode | Choose whether to use a file dialog for saving games (like in LM) by setting this to true. |
kr.om in Action
kr.om is a powerful tool that can be used to create a wide range of content, from simple animations to complex games. One of the most popular uses for kr.om is in the creation of visual novels, which are interactive stories that combine text, images, and sound to create an immersive experience.
One of the key features of kr.om is its support for various file formats, including image files, audio files, and script files. This allows you to easily import and use your own assets in your projects. Additionally, kr.om provides a variety of tools and functions that can help you create and manipulate your content, such as the ability to create custom animations, add sound effects, and implement interactive elements.
kr.om vs. Other Tools
While kr.om is a powerful tool, it’s important to consider other options that may be more suitable for your specific needs. For example, if you’re looking for a tool that’s specifically designed for creating visual novels, you might want to consider using a dedicated visual novel engine like Ren’Py or Visual Novel Maker. These engines offer a range of features that are specifically tailored to the needs of visual novel creators.
On the other hand, if you’re looking for a more general-purpose tool that can be used for a variety of content creation tasks, kr.om is a great choice. Its versatility and extensive feature set make it a valuable tool for anyone looking to create engaging and interactive content.
Conclusion
kr.om is a versatile and powerful tool that can help you create a wide range of content, from simple animations to complex games. By understanding its features and capabilities, you can create engaging and interactive experiences for your audience. Whether you’re a beginner or an experienced user, this guide has provided you with a comprehensive overview of kr.om’s features and capabilities, helping you get the most out of this incredible tool.